CUSA-03173· Alt: PPSA-09999-STUB· Build: v1.09-unlocked
Bloodborne (PS5 60FPS Relink Target)
BOOT / CRASH
Executive Telemetry Synopsis
Massive community interest. Currently boots through Havok engine splash screen and character creation, but hangs or crashes when loading Hunter’s Dream.
speedHardware Framerate & Frame-Time Benchmarks
| GPU Configuration | Host CPU & RAM | Resolution & API | Measured FPS | Frame-Time Delta |
|---|---|---|---|---|
| NVIDIA GeForce RTX 4070 Ti (12GB) | AMD Ryzen 7 7700X · 32GB DDR5 | 1080p Vulkan | 0 FPS (Hang after Title) | N/A |
memoryRelinker & Shader Translation Analysis
FromSoftware custom engine relies on contiguous virtual memory allocation (sceKernelAllocateDirectMemory) with strict PS5 page table alignment. AnyPS5 Windows backend fails when ASLR relocates memory headers.
info
Special Environment / Patch Requirement:Requires unofficial 60FPS Havok physics patch and uncompressed FMOD sound bank rebuild.
PRX Subsystem Linkage Status (core/libs/prx)
libkernel.sprxpartial
libSceFmod.sprxmissing
libSceGnmDriver.sprxpartial
terminalRecommended Launch CommandPowerShell
./AnyPS5.exe --title CUSA-03173 2> error.log